NAT.01/CBP

High Poly Blender and ZBrush sculpt including clothing (eventually didn't include the pouches).

High Poly Blender and ZBrush sculpt including clothing (eventually didn't include the pouches).

Highres sculpt wit polypaint in ZBrush

Highres sculpt wit polypaint in ZBrush

Lowpoly Meshes rigged with Rigify.

Lowpoly Meshes rigged with Rigify.

NAT.01/CBP

Personal work. Full character model from sculpting in Blender and ZBrush over texturing in Substance and Marmoset to rigging and posing in Blender.
Rendered in Marmoset 4