High Poly Blender and ZBrush sculpt including clothing (eventually didn't include the pouches).
Highres sculpt wit polypaint in ZBrush
Lowpoly Meshes rigged with Rigify.
NAT.01/CBP
Personal work. Full character model from sculpting in Blender and ZBrush over texturing in Substance and Marmoset to rigging and posing in Blender.
Rendered in Marmoset 4