High Poly Blender and ZBrush sculpt including clothing (eventually didn't include the pouches).
Highres sculpt wit polypaint in ZBrush
Lowpoly Meshes rigged with Rigify.
Personal work. Full character model from sculpting in Blender and ZBrush over texturing in Substance and Marmoset to rigging and posing in Blender.
Rendered in Marmoset 4